My name is Darryl Park, and I usually go by the alias of Darzoni.  I've been DMing D&D and other RPGs since 1994 or so (I'm 23 now).  I used to draw a lot, but that's fallen by the wayside.  At one point I was good enough at getting what was in my head to paper that I did an original ink drawing that only has a single mistake in my opinion.  Maybe at some point I'll dig out my old work and put it in a gallery out here on the site.

This comic is the result of a d20 Modern campaign that used a lot of material from other d20 game products, such as Dungeons and Dragons.  I also made heavy use of the d20 Future supplement, and portions of the Eberron Campaign Setting.  The campaign started in September of 2004, and continues on a sporadic basis.  It sort of turned into Eberron in space, I think (likely because Eberron had been purchased several months prior when it was released).  The main characters of the comic were created by the players in the campaign, and much of the humor and interesting parts coming from the personalities bouncing off of each other is a result of in-game role-play.  I try to stick as close as possible to the actual campaign events, but I don't have unlimited room or time to draw the lavish movie-like scenes I originally envisioned.  This will become readily apparent later in the initial storyline, as the visuals for those areas far exceed my ability to illustrate (at which point I will probably be requesting help from better artists than I to illustrate the mind warping sets).

My good friend Josh Cooper is the person responsible for changing my opinion of D&D's psionic system.  I used to really hate it, and this was probably because of the awful rules-set psionics used in AD&D 2nd Edition.  Josh enjoys playing psionic characters for a change of pace, and he decided to make a kalashtar (a race from the Eberron Campaign Setting) who used his talents as a crime scene investigator.  Khanier Vashala resulted from this.  I'm never going to forgive what his concussion rifle did to my villain.

Harnet began his strange little life when a potential player approached me and said "I'd like to play a toaster worshipping lizard, but that's probably too weird".  I thought it was weird enough to work.  So we went over lots of lizard-like races from d20 sources, finally settling on the t'sa from d20 Future.  The description for the t'sa mentions that they're always doing something, rarely ever moving still.  And he got the nickname 'Caffeinated Marmoset' when he compared the attention span of a t'sa to that of a caffeine-drowned marmoset.  It was later when I decided to try and make the campaign more unique that Mr. Krutt and I collaborated on the sessra.

Wall came about because in the guidelines document I drafted for the campaign, I listed warforged as one of the acceptable player races.  I modified the warforged racial stuff to the point where the version we were working with didn't resemble the warforged of Eberron. When revision time came along, I changed the race's name to 'biot' (short for BIological robOT, coined by Arthur C. Clarke), gave them a +2 level adjustment, and called it good.

d20 Modern, d20 Future, Eberron, Dungeons and Dragons, and all associated material are copyright 2005 Wizards of the Coast.

 

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